2025 ASEE Annual Conference & Exposition

Gaming Interests and Engineering Educational Innovation: Leveraging Student Enthusiasm for Popular Games to Inform Curriculum Development at HBCUs

In the pursuit of enhancing student engagement and retention, educational institutions are increasingly recognizing the potential benefits of incorporating effective gamification strategies within curricula, particularly for engineering scholars at Historically Black Colleges and Universities (HBCUs). This study endeavors to ascertain the popular games that resonate with the student body while investigating how this enthusiasm may contribute to the formulation of gamified learning experiences. Central research inquiries include: In what manner does the implementation of gamification within engineering education influence student retention and academic achievement, especially among historically underrepresented demographics at HBCUs? Which specific game mechanics prevalent in popular video games are most efficacious in bolstering student engagement in engineering education? To what degree do students' gaming experiences correspond with their problem-solving and critical-thinking competencies within an educational framework? How might these findings inform the development of educational tools that are congruent with students' interests?
To systematically address these inquiries, a quantitative methodological approach will be adopted, employing the Game Engagement Questionnaire (GEQ), a rigorously validated survey instrument designed to assess students' gaming preferences, play frequency, and perceived educational benefits of games. The survey will be administered to engineering students enrolled in a HBCU. The theoretical framework which forms the basis of this investigation is rooted in Constructivist Learning Theory, which underscores the significance of engaging students in substantive learning experiences that resonate with their interests and prior knowledge.
The anticipated outcome of this investigation is to elucidate a definitive correlation between students’ affinity for particular games and the feasibility of devising effective educational interventions that improve learning outcomes. By identifying the game mechanics and thematic elements that students find compelling, this research aspires to offer practical recommendations for the integration of gamified components into engineering curricula, thereby cultivating a more engaging and efficacious educational milieu. This initiative is expected to stimulate innovation and subsequently enhance productivity.

Authors
  1. Mr. Raymond Deji Olamijulo Morgan State University [biography]
  2. Mr. Kingsley Matthew Morgan State University [biography]
  3. Mr. Oluwafemi Samuel Ifesanmi Morgan State University [biography]
Note

The full paper will be available to logged in and registered conference attendees once the conference starts on June 22, 2025, and to all visitors after the conference ends on June 25, 2025