2024 ASEE Annual Conference & Exposition

Board 274: Exploring Problem-Solving Experiences in Autism-Inclusion Schools Using Photovoice: A Collaborative Data Collection Process

Presented at NSF Grantees Poster Session

Many K-12 educational programs have recognized the strengths in preparing students for college and post-secondary opportunities by developing programs that foster critical thinking, problem-solving, and analytical reasoning skills using strategies like the engineering design process (EDP) (Moore et al., 2014; Stehle & Peters-Burton, 2019). This helps students to apply conceptual knowledge in different subjects to solve open-ended, complex, multi-dimensional, and ill-defined problems creatively (Ehsan et al., 2018; Roerhig et al., 2012). Makerspaces can be optimal for developing these skills as they are collaborative contexts where students can develop digitalized or real-world tangible objects by planning, collaborating, testing, developing, and iterating to solve design problems (Papavlasopoulou et al., 2017). Learning these skills can prepare autistic adolescents optimally to gain productive post-secondary education or employment opportunities by equipping them with the necessary skills needed to succeed in these real-world contexts (Bottema-Beutel et al., 2020; Lottero-Perdue & Parry, 2017).

We designed inclusive engineering maker clubs across three years (2019-22) with experts from engineering, maker education, autism, and occupational therapy. Our project, titled “Developing Abilities and Knowledge for Careers in Design and Engineering for Students on the Autism Spectrum by Scaling Up Making Experiences,” is in its seventh year and provided in public schools in New York City to elementary, middle and high schoolers. This program was also developed to expand our programs around co-designing, teaching technological knowledge and skills in engineering to students, and providing accessible, safe, and nurturing spaces for autistic and non-autistic students, immersing them in interest-driven making and project-based learning (Martin et al., 2020).

Research from this program has demonstrated improved student engagement and increased interest in engineering, making, and understanding the value of STEM (Martin et al., 2020; Gardner et al., 2022). Students also showcased increased knowledge of the EDP as they developed problem-solving and other cognitive skills (Chen et al., 2021). To explore first-hand student experiences of using and learning about the EDP to solve design problems more comprehensively, we developed a participatory study using a data collection approach called Photovoice. This approach is qualitative and exploratory and incorporates values from Participatory Action Research methodology (Camar, 2015; Wang & Burris, 1997) by empowering participants to showcase data in the form of self-collected photographs that are meaningful and important to them in the research process. So, participants take on the roles of co-researchers, take photos, and share them with researchers. Then, they unpack the meaning of their photos in a collaborative interview process by choosing the photos that are important to them for answering the interview questions (Do et al., 2021). We incorporated this approach into an ongoing study to learn from our middle schoolers by collaborating with them in the data collection process.

If selected, we will showcase how middle schoolers used the EDP in our clubs to solve design problems using the photographs they collected and which components of the EDP our students found essential and helpful to solve their design problems. We will also present students’ perspectives and experiences of engaging in the photovoice process as collaborators and co-researchers.

Authors
  1. Ms. Kavitha Murthi New York University [biography]
  2. Dr. Ariana Riccio Arista Education Development Center [biography]
  3. Dr. Kristie K Patten New York University [biography]
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