Background: Gamified “escape-room” style activities are increasingly used to promote engagement, collaboration, and applied problem-solving in engineering education. This study describes the implementation of a physical anatomy breakout box as a culminating laboratory experience in a lower-level Anatomy for Engineers course to examine impacts on motivation,
Methods: Teams of 2–3 students entered a timed, narrative-driven scenario to unlock a series of anatomy based puzzles to restore an organ perfusion machine before time expires. The activity ran across two semesters in a large R1 setting (n = 119 post activity survey responses; 46 in Spring ’25, 73 in Fall ’25). Measures included Likert-style items on engagement and collaboration, pre/post topic-specific confidence ratings (Very/Somewhat/Not comfortable), and an open-ended reflection analyzed for themes (Fall ’25, n = 71).
Results: Most students agreed the activity promoted exploration of multiple solution paths (90%) and teamwork (88%); 73% reported that competition enhanced motivation, and 60% reported high absorption/flow. Pre/post confidence showed net positive change for 65% of students (76/117), net negative change for 15% (18/117), and no net change for 20% which suggests the experience both strengthened confidence for many and surfaced knowledge gaps for some. Thematic analysis of reflections highlighted high engagement/fun, favorable comparisons to traditional exams, collaboration/peer learning, application/integration of knowledge, and strategy use under time pressure.
Conclusions: A structured puzzle-box assessment can create a low-stakes, high-engagement environment that supports collaboration, applied reasoning, and confidence gains for many students while revealing specific areas needing review.
The full paper will be available to logged in and registered conference attendees once the conference starts on June 21, 2026, and to all visitors after the conference ends on July 31, 2026