2026 ASEE Annual Conference & Exposition

Advancing Undergraduate Geotechnical Education through Multiphysics-Enriched Mixed Reality Games (IUSE)

Presented at NSF Grantees Poster Session II

This work presents the continued development and evaluation of MERGE (Multiphysics-Enriched Mixed Reality for Geotechnical Education)—an immersive learning platform that integrates classroom theory, field observation, and laboratory simulation through the mixed-reality game EarthTrek. Designed around the sustainable engineering challenge of geothermal pile design, EarthTrek enables students to visualize subsurface processes, perform virtual experiments, and apply geotechnical design principles within a realistic digital environment.

Over the past year, several key improvements have been made: a text-driven knowledge map for structured navigation, a bearing capacity calculator for real-time parametric exploration, a toggleable flow guide with automatic progress saving, and migration to Unity’s Universal Render Pipeline (URP) for enhanced cross-platform fidelity. A controlled classroom study (N = 30) showed significant gains in conceptual understanding (F(1,28) = 10.02, p = .004), with the treatment group outperforming the control by an effect size accounting for 26% of variance in test scores.

Qualitative findings indicated strong engagement and inclusivity, while also highlighting areas for improvement such as technical stability and curriculum alignment. The results demonstrate that integrating MR-based, multiphysics-informed simulations can strengthen undergraduate students’ metacognition, problem-solving, and ethical reasoning.

Authors
  1. LuoBin Cui Rowan University [biography]
  2. Mr. Ryan Hare Rowan University [biography]
Note

The full paper will be available to logged in and registered conference attendees once the conference starts on June 21, 2026, and to all visitors after the conference ends on June 24, 2026