2026 ASEE Annual Conference & Exposition

Design, Build, and Submerge: Project-Based Learning for Naval Engineering Education

Presented at Ocean and Marine Division (OMED) Technical Session 1

This work presents a sequence of three K–12 project-based learning activities: “Additive Manufacturing”, “Build a Boat”, and “Build a Submarine” that engage students in iterative design and testing to explore engineering principles through hands-on making. These activities introduce learners to digital design, rapid prototyping, and systems thinking using accessible tools such as CAD modeling, 3D printing, and small-scale fabrication. Students design and print structural components, construct and test watercraft to explore buoyancy and stability, and extend these investigations to submersible systems involving controlled ballast and movement.
Grounded in constructivist and experiential learning theories, the framework encourages students to define open-ended design problems, identify performance constraints, and iterate through testing cycles. Each activity emphasizes collaboration, reflection, and adaptation to develop engineering mindsets and problem-solving skills at the K–12 level.
A mixed-methods research design, currently under institutional review, will evaluate the impact of these activities on students’ conceptual understanding of engineering design, as well as shifts in self-efficacy and interest in STEM. The initiative aims to contribute a scalable model for integrating marine-themed, project-based learning into K–12 STEM curricula, supporting educators in implementing engaging, authentic engineering experiences that promote engineering creativity and systems thinking.

Authors
  1. Dr. Alexandra Hain University of Connecticut [biography]
  2. Dr. Valerie Maier-Speredelozzi The University of Rhode Island [biography]
Note

The full paper will be available to logged in and registered conference attendees once the conference starts on June 21, 2026, and to all visitors after the conference ends on June 24, 2026