2026 ASEE Annual Conference & Exposition

Bridging Cognitive and Motor Learning through XR-Enabled Intelligent Tutoring Systems

Presented at Engineering Technology Division (ETD) Technical Session 8

Effective development of psychomotor skills where perception, cognition, and motor coordination converge is central to workforce preparation in STEM and technical fields. However, traditional training environments often lack scalability, consistent feedback, and adaptive support. This study presents the design and evaluation of an XR-enhanced Intelligent Tutoring Environment (XR-ITE) that integrates extended reality (XR) technologies with adaptive feedback and performance analytics to foster psychomotor skill learning. The environment was designed using a human-centered framework emphasizing realistic affordances, embodied interaction, and adaptive task scaffolding. Within the XR-ITE, learners manipulate virtual tools, receive multimodal cues, and engage in progressively complex tasks while the system dynamically adjusts feedback and guidance based on performance metrics. Empirical results demonstrate significant improvements in motion accuracy, task completion time, and retention, compared to traditional instruction. The findings highlight key design considerations for XR-based psychomotor environments including alignment between virtual and physical affordances, fidelity of motion tracking, and cognitive load management and discuss implications for scalable, immersive, and equitable STEM workforce training.

Authors
  1. Prof. Ali Barenji Orcid 16x16http://orcid.org/https://0000-0002-5267-1020 New Mexico Institute of Mining and Technology [biography]
Download paper (657 KB)

Are you a researcher? Would you like to cite this paper? Visit the ASEE document repository at peer.asee.org for more tools and easy citations.