The underrepresentation of neurodiverse individuals, particularly those with autism, in the field of engineering has been well-documented. The inclusion of these diverse learners must involve innovative pathways to engineering instruction. Additionally, steps must be taken to ensure inclusion and success in both educational and workplace settings through individualized supports and by effectively preparing educators, peers, and employers. Engineering Community Inclusion of Individuals with Autism (ECIIA), an NSF-funded project, will employ virtual reality (VR) technology to engage more autistic high school students in engineering. ECIIA builds off the Engineering for US All (e4usa) project, a high school program that expands student and teacher access to engineering. The project will apply the five design elements of collaborative infrastructure to engage Community Collaborators. Community Collaborators include stakeholders such as e4usa high school educators and students, engineering education and VR researchers, and engineers in industry. Autistic individuals serving the role of Autism Advisor will inform all stages of the project, and support Community Collaborators as they gain an understanding of autism and evidence-based practices, develop a collective commitment to the project, and identify individualized commitment goals and objectives that will increase inclusion and advocacy. In sum, ECIIA will lead to the development of VR that is disability-responsive and lay the groundwork for change by building a network of Community Collaborators to broaden participation and foster authentic inclusion in the field. The work in progress presents the overall project and preliminary results from focus groups and surveys collected from both Community Collaborators and Autism Advisors as they engage in the project.
Are you a researcher? Would you like to cite this paper? Visit the ASEE document repository at peer.asee.org for more tools and easy citations.