This experiential research project centered around an elective Interactive Fiction course offered jointly by the Computer Science and English programs at during the Spring 2023 semester. The course aimed to explore gender representation issues through the creation of alternate versions of the classic computer game, The Oregon Trail. Specifically, students were assigned the task of developing individual works of fiction featuring a female protagonist and incorporating narrative, dialogue, and differing perspectives based on the documented experiences of women along the Oregon and similar Overland Trails in the late 1840s and early 1850s. Games were implemented using the Inform programming language, characterized by coding statements taking the form of complete sentences. This approach provided a natural language syntax environment, making it inclusive for individuals outside traditional programming disciplines. To assess the course's effectiveness, pre- and post-activity surveys with a Diversity, Equity, and Inclusion (DEI) focus were designed and administered. The subsequent statistical analysis revealed a significant positive impact, with a large effect size demonstrated in raising students' awareness of gender representation issues.
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