2024 ASEE Annual Conference & Exposition

Spreadsheet-Based Application Integrated with Virtual Reality for Teaching Economic and Environmental Assessment of Subsurface Gasification for Hydrogen Production

Presented at Energy Conversion, Conservation and Nuclear Engineering Division (ECCNE) Technical Session 1

Herein we developed an education game based on spreadsheet- activity and virtual reality (VR). The game could be used as a valuable resource to motivate students at the undergraduate and senior high school level to consider economic and environmental assessment including sustainability concerns as they design a hypothetical chemical product. The proposed game is intended to be incorporated into any sustainability course design or chemical engineering course for majors and non- majors that teaches basic design principles. The game can also be adapted for high school outreach activities. The game is freely available and encourages students to think critically while considering several factors in making key industrial decisions about a product or process. The game has been assessed by several highly experienced educators and their feedback has been documented. Their feedback suggests that the game can be integrated into an existing curriculum.

Authors
  1. Emma Kadence Smith University of Oklahoma [biography]
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