2023 ASEE Annual Conference & Exposition

Implementing Virtual Reality Project Activities for Enhancing Student Learning Experience in Robotics and Automation

Presented at Virtual and Augmented Reality Applications in Manufacturing Education

This paper describes the experience of implementing virtual reality (VR) project activities for teaching robotics and automation for students in engineering and engineering technology. This work provides an innovative solution for optimizing learning effectiveness and improving educational outcomes through the development of virtual reality models that can be used and integrated into the existing robotics laboratory. The project activities provide students with opportunities to work with industrial robots. Students complete structured laboratory activities that introduce them to different aspects of applied robotics, including the design of end-effector tooling and fixtures for different tasks. The goal is to apply these VR simulators to train undergraduate engineering, engineering technology students, and professionals in robotics and automation education; and to offer experiential learning opportunities in 3D modeling, simulation, and visualization for robotics and automation. The students were given multiple robotics projects in these courses on robotics and mechatronics. The final projects were assigned to the students with the topics on virtual reality robotics applications related to manufacturing, renewable energy, environment, or other engineering topics. In addition to providing useful lessons in teamwork and project management, the projects provide a working demonstration of an automated system integrated with robotics. The interactive project-based learning gives students an incentive to seek creative solutions to accomplishing project goals.

Authors
  1. Dr. Richard Y Chiou Drexel University [biography]
  2. Prof. Tzu-Liang Bill Tseng University of Texas at El Paso [biography]
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