The construction industry, like other fields of expertise, necessitates skills beyond mere engineering knowledge and skills. In today's competitive world, individuals must enhance their abilities not only in their area of study, but also in personal and interpersonal skills that can have a positive impact on their academic and workplace performance. Engineers are required to identify problems, find solutions, and make the most efficient decision and overcome obstacles to ensure project success. Although these are all essential skills, at the same time, engineers need to collaborate with others which require additional skills like effective communication. Unfortunately, these skills are often not fully developed during undergraduate studies, leaving construction engineering students and entry-level engineers with challenges in this area. The objective of this research paper is to conduct case studies that will evaluate a novel approach to teach engineering students how to collaborate, communicate effectively, listen actively, think logically, and make sound decisions to solve the problems. This will be achieved by utilizing Minecraft: Education Edition (MinecraftEdu) as a game-based learning platform. Students from construction engineering field were required to work in groups to build a one-story single-family home in MinecraftEdu. Based on the study’s two major competencies; collaboration and problem solving, this active learning approach aims to evaluate students’ behavior and attitudes in practicing these competencies and relevant skills while working in a group. Two distinct evaluation strategies were utilized to assess the effectiveness of this method as well as participants’ feedback. Results revealed that well-designed tasks in MinecraftEdu can help students practice engineering and interpersonal competencies, as the participants demonstrated an improved willingness to communicate and collaborate in solving problems. This study also suggests that MinecraftEdu has the potential to effectively support teaching and enhance student learning in engineering practices.
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